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Informace DWARF FORTRESS 0.42.01 je venku

Vlákno v 'Diskuze' založil Lohakar 02. prosince 2015.

  1. Lohakar

    Lohakar MonsterFotr

    Offline
    Registrován:
    27. dubna 2011
    Po roce vyšel další update a to .0.42.01 Jde hlavně o nové struktury: hospody, svatyně a knihovny.
    A také hudební nástroje, vopice (z přemíry pití), jde si hrát s hračkama.

    Novinky bez překladu:

    Ability to designate taverns, temples and libraries in the fortress
    Taverns and libraries also exist in adventure mode and world generation
    Tavern keepers can serve drinks in both modes, goblets can be used by dwarves to drink (in taverns or otherwise)
    Performances include stories, poetry, music and dance (you can view activity descriptions from the unit/job list)
    Art forms are randomly generated for each civilization
    Instruments are now all generated, instruments can be used in both modes
    Most instruments are constructed from multiple pieces using different materials
    Personalities and values lead to needs which can be met by various actions in both modes
    The fort has visitors, residency petitions and eventual citizenship, including non-dwarves
    Tavern visitors include mercenaries, monster slayers, bandits, diplomats and performers
    Can set details for clothing/armor jobs to make them for other races that can equip items
    Monster slayers can petition your fortress to go down and fight monsters once you discover the underground
    Performance troupes are active in world generation and into play, visiting the fort, can be formed in adventure mode
    New knowledge system divided into nine branches (though it has very few practical effects so far)
    Fortress scholars can advance knowledge, form master-apprentice relationships and write down their findings
    Fortress scribes can copy works in your library
    Scholars can visit your fortress libraries, bringing knowledge from around the world
    Devoted historical figures can visit your fortress temples
    Three forms of writing material: papyrus sheets, paper sheets and parchment sheets
    Papyrus sheets are made directly from the plant at the farmer's workshop

    Paper is made from pressed slurries (start at the quern/mill, then go to a screw press)
    Parchment is made from hide and milk of lime at the tanner's (bake quicklime at a kiln, then milk of lime at an ashery)
    Sheets are used to make quires or with rollers to make scrolls -- these are then used for writing
    Quires can be bound into codices with bindings after they contain writing
    Dwarves read books in the library (they don't need to be scholars)
    Values can be passed in writing (both modes) and through adventure mode arguments (uses some conversation skills)
    Animal people are playable as adventurers, arrive as fort visitors and sometimes live in towns in populations
    Children play with toys now, and they can also play make believe, in both modes
    Personality can be customized/randomized in adventure mode, appearance can be randomized as well
    Temples can be defiled in both modes, dwarf temples can be assigned to particular gods
    Adventurer can rent rooms in inns
    Adventurers can compose new poems, music and dances
    Adventurers can write material down on empty quires or scrolls
    Alcohol causes inebriation, erratic behavior, unconsciousness, death
    Festivals occur in world generation, though we haven't gotten them out of there yet
    Dwarves will wear trinkets again
     
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  3. Sognus

    Sognus TechniForger

    Offline
    Registrován:
    14. června 2012
    Už se na tu hru dá alespoň koukat?
     

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